23min chapter

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#461 – ThePrimeagen: Programming, AI, ADHD, Productivity, Addiction, and God

Lex Fridman Podcast

CHAPTER

Interactive Programming on Twitch

This chapter explores the speaker's endeavors in using Go to create interactive services that integrate AI and Twitch functionalities, including an ASCII version of Doom. It highlights the technical challenges faced during development, such as manual socket programming and optimizing data transmission for real-time gameplay. Additionally, the chapter reflects on the cultural dynamics of Twitch compared to other platforms like YouTube, emphasizing community engagement and interaction.

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