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A Virginia Is American, but It's This Kind of Placelessness
I wanted to make sure that we were speaking with an authentic voice. Some of the folks on the team are from the states, and tha many of us have spent time there. i worried that it would be a kind of second hand american dialogue. And that maybe we could inject some authenticity into the game if we, spite mor secolofthe experience,. i also think that the way that the stories develop er, they are a lot to how thick the placeness is. Like weye, you start, feels very real and very solid. It doesn't ever really tell a very specific story. Whereas i think theu needed the intense specificity of place er and occupation of space that