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The Importance of Trust in Games
I'm curious sort of just on that more like feelings level how you calibrate for wanting people to be stuck but not too much. How do you approach that through sort of like that emotional level and play testing and designing? I am very happy to say that uh it is intuitive process because as we're approaching this situation where I don't know everything's gonna be AI generated you need some kind of human intuition, he says. The easiest the method of course would be just count the times someone says aha during the playlist the more the better according to him. We have to be quite careful that if we have crafted some kind of content some kind of puzzles that there are there are