
We Play, You Play: GoldenEye 007
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The Way of Kings by David Dauch
"There was no paradigm for what games would be in 3D. Everything was coded from scratch, particularly making a 3D game on a completely new piece of hardware like the N64." "The engine was built by sitting down with graphics textbooks and figuring out every step of the way" "I've never had as much fun playing online as I've had playing with people in the same room" 'It's just amazing that they were able to do to accomplish what they accomplished given those restraints' "'Couch-based multiplayer is just never coming back or co-op based multiplayer,'" he added.
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