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The Importance of Gamification in Design
For me, gamification, strip mines, the superficial aspects of games, points and levels and rewards and punishments. In strip mining, those superficial elements, giving badges and awards and achievements, they generally leave the soul of game behind. So that's not to kind of bring games down and say games can't be fun. I like playing for playsake, as you said. I think there is a place for,. as you said, the sacred circle of a game. But what gamification does is it leaves all of the kind of the interesting stuff about play behind.