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Evolution and Adaptability in Motion Design
This chapter emphasizes the importance of being versatile and adaptable in the motion design industry, discussing the evolution of software and tools, the necessity of fundamental skills, and the unpredictability of the field. It explores the integration of various programs like Unreal Engine, Cinema 4D, Rive, and others to expand skill sets, the crossover of creativity between gaming and motion design, and utilizing new technologies to enhance creative offerings for clients.