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What's Your Perspective on Starting a Company?
Ryot: We had this idea that games, of the game industry was going to be disrupted and really transition to more of the direct to consumer service base business. And we, as players, really felt the desire to connect with these developers,. createod these games that we love, and have a sort of feedback loop in a lot of ways. Ryot: After spending nine months of doing research and puttn together a business plan, and io. opened up our first office in september of two thousand six, and then, of course, proceeded to make a million mistakes. The next thing i would want to hear about is what are some of those inflection points where