Roguelike Radio cover image

Episode 114: Gameplay-Orientated Procedural Generation

Roguelike Radio

00:00

Rooms versus corridors in modern roguelikes

Hosts discuss how corridors feel dated and how open spaces better support varied mechanics and encounters.

Play episode from 15:07
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app