Forcing Function Hour cover image

What Games Can Teach Us with Frank Lantz

Forcing Function Hour

CHAPTER

Is There a Balance Between Game-Like and Cooperative?

Almost any form of competition or conflict is going to have these game-like mechanics, but also many forms of cooperation. I think you make a really interesting point around that there's a balance where clearly some awareness that we are embedded within a game is useful. But if you were overly mechanistic about it, maybe a little bit too analytical as you're sharing with your experience playing games before, that it could be like shooting yourself in the foot.

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