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85: VR and AR Case Studies for L&D – Jeremy Dalton

Learning Uncut

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Harnessing VR and AR in Learning

This chapter delves into the effective applications of virtual reality (VR) and augmented reality (AR) in learning and development, stressing the need for alignment with specific training goals. It outlines the advantages of blended learning approaches and emphasizes the initial steps for integrating these technologies into L&D programs. The discussion also covers practical considerations for implementation, including hardware recommendations and the value of data-backed insights in evaluating their effectiveness.

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