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645: Machine Learning for Video Games

Super Data Science: ML & AI Podcast with Jon Krohn

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Exploring Machine Learning in Video Games

Exploring the utilization of SQL, PySpark, and Kafka streams for real-time machine learning in gaming, and discussing future advancements like real physics integration, simultaneous players, and diverse demographics representation. The chapter also covers topics such as SHAP for explainable AI, Linux operating system preferences, utilizing Z shell for work and data science, and insights on filing a patent.

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