
Civ Series 9 - Where are we now with Soren Johnson
The Game Design Round Table
Innovating Combat Mechanics in Strategy Games
This chapter explores design elements in combat systems, focusing on unit vulnerability and the concept of combat fronts to enhance gameplay mechanics. The discussion concludes with a recommendation for the game 'Old World' and an invitation for listener engagement through the podcast's website and Patreon.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.