3min chapter

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas cover image

52 | Frank Lantz on the Logic and Emotion of Games

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas

CHAPTER

Go, Go Requires Intuition and Deep Integration

Go is a game that requires intuition and deep insight. It took longer for computers to win it go against the best goal players than at chess. But what we learned was one of the things that was holding the artificial intelligence back from becoming a really good go player was that they trained it on human games first. And it actually turned out to be much better if they just let it play against itself without ever poisoning it with human intuition.

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