The building stuff is just an evolution of like the toolkit that they made in the first game. This feels like a total like obvious evolution, even though no one necessarily called that this is what they were going to do. Like I'm going to make a flying raft was like dumb icing on the cake stuff in the original breath of the body. And this one, it's like, hey, you can make a flying balloon raft. It's not like, oh, I wonder if I could do that. It's like, this is the system that we have designed for you and enjoy.
After glancing off the subject our last couple of episodes, we're finally ready to dive deep into Capcom's latest rejuvenation of their classic survival horror franchise, Resident Evil 4 Remake. Also, how buckwild does Zelda: Tears of the Kingdom look?!
Also discussed: Octopath Traveler 2, Dredge, Psychodyssey
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