
Quintin Smith's Rule of Three
Bastionland Podcast - Tabletop Roleplaying Game Design
00:00
Empowering Rangers and Influencing Encounters
Exploring ways to enhance the ranger class in D&D-style games by giving players control over wilderness encounters, allowing for unique storytelling and player agency. The discussion also delves into world-building elements, highlighting how character skills and backgrounds can shape the game world. References to 'Delicious in Dungeon' and trap detector characters add depth to the conversation on diverse gameplay experiences in tabletop roleplaying games.
Transcript
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