Exploring the potential of new technology in entertainment beyond gaming, including virtual presence experiences with artists like Alicia Keys and interactive educational applications like JIGS. The chapter discusses the evolution of such devices into productivity tools and envisions immersive educational experiences as a key application.
Sure, the Apple Vision Pro has some flaws, but it’s incredible to be in a recording studio with Alicia Keys. Mary Long and Jason Moser checked out the new headset and discuss:
- The training and educational use cases for spatial computing.
- How Apple and Meta products stack up against each other.
- Meta’s virtual reality strategy.
- The strong value proposition for VR training in healthcare.
Companies discussed: AAPL, META, GOOG, GOOGL, MSFT, PCOR, ADSK, AXON, ISGR, GMED
Host: Mary Long
Guest: Jason Moser
Producer: Ricky Mulvey
Engineer: Tim Sparks
Learn more about your ad choices. Visit megaphone.fm/adchoices