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Magic, Kevlar, and Conspiracies with Tactical Breach Wizards Dev Tom Francis

The AIAS Game Maker's Notebook

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Balancing Challenge and Enjoyment in Game Design

This chapter explores the philosophy of challenge in video game design, using Tactical Breach Wizards as a case study. It discusses the balance between player frustration and enjoyment, offering insights into mechanics that manage player failure and enhance the gaming experience. The conversation highlights the importance of player agency, experimentation, and the psychological aspects of game interaction, advocating for design decisions that prioritize player satisfaction over punitive challenges.

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