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two & a half gamers session #27 - Unity - Applovin bomb, Zynga gambling, worst career mistakes

two & a half gamers

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The Cor Game Play

The game wasn't really taking off after nine months production, and we were trying to iterate it within the sout lunch period. We added more and more features on top of it without thinking why or won't work instead. It sounds great on paper, as always, because as differentiadea, it wouldk ad depth to ito. But then in the end, it didn't led de a dent on the k p ice an after it was rolled out. So definitely looking into earlier attention and not being afraid to do big ball changes, which is really hard,. Because you need to convince every one, not only like e yourself, that's your dear job, yet

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