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The Qualities of a Virtual Utopie
In your book you set up the qualities that a virtual utopia should have, which are very similar to rules of a game. And i just wonder if you could share some of those qualities and why you think those are so important for creating this virtual utopia. I rely in the book on a theory from philosopher called bernard suits about what a game is. He argues that a game is something that has three properties. It has a pre illusory goal, it has a lusory attitude and a set of constitutive rules. That constitutes success in the game. In a sense, he argues that it's a kind of scoring points in a game. The most sufficient way