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Making SNES ROMS with C# and Matthew Shapiro's DotnetSnes

Hanselminutes with Scott Hanselman

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Integrating C# with Super Nintendo Development

This chapter delves into the integration of C# programming with the Super Nintendo platform via the PVS NES Live library, exploring its development history and the impact of earlier SDKs. The speakers discuss the complexities of library selection, the importance of community contributions, and technical elements like IL functionality and the Mono project's role in cross-platform development.

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