
68: Bravely Replacing Randomness with Gloam Collective (Bravery Network Online)
Eggplant: The Secret Lives of Games
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Is There a Leveling System in the Game?
Every character comes with a set number of moves that they have. Characters are only allowed to use one move that they 're unconfident with, because otherwise they won't be confident enough to fight. It really sort of forces you into a like, like a craft deck built direction for characters. You're not actually gaiting moves but rather combinations or strats. But you're allowing players to be really expressive and focusing them into an easier strategy at first.
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