Training Data cover image

Jim Fan on Nvidia’s Embodied AI Lab and Jensen Huang’s Prediction that All Robots will be Autonomous

Training Data

CHAPTER

Navigating Virtual Worlds and AI Innovation

This chapter examines the convergence of gaming and robotics through the lens of artificial intelligence, highlighting the speaker's experiences developing AI agents in Minecraft. It discusses innovative projects and techniques that enhance AI learning, such as automated curricula and domain randomization, as well as the future implications of these advancements in both virtual and physical realms. The conversation also touches on the evolution of AI technologies and the importance of engaging with foundational research to foster meaningful progress in the field.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner