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Rendering Revolutions: Chaos founder Vlado Koylazov's Journey from V-Ray to Virtual Production

Building the Open Metaverse

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Evolution of VRA: From 3DS Max Plugins to Real-Time Rendering with Vantage

The chapter delves into the journey of the founder in creating VRA, starting with a plugin for 3DS Max and evolving into developing V-Ray with a focus on pure ray tracing and user-friendly features like light portals and SunSky system. It highlights the challenges faced during development, the importance of user-focused software design, and the transition to supporting Blender. The chapter also explores the shift to real-time rendering with Project Lavinia (Vantage), discussing hardware advancements and maintaining lighting quality while improving features.

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