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Anders Sandberg | Game Theory with Aliens on the Largest Scales

Foresight Institute Radio

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The Distribution of Warrenoid Partitions in a Dense Universe

The statistical mechanics of warrenoid partitions was worked out by material scientists thinking about nucleations in crystal melt. In a relatively likely certain universe eventually there are going to be some borders you get these slightly curved bordersThese distances would be measured in gigaparsecs so we would be talking about very long distances and the borders literally stretching over billions of light years if we imagine a universe that is even more densely settled they're going to be of course more neighbors. If there's enough of them then you end up but in all directions you are going to meet somebody else one of the funny things is that when I simulate it it doesn't change the topology that much  when I simulate

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