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How Are Games Made By One Person So Good?

Triple Click

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Jumping into Gaming Creativity

This chapter explores the engaging concept of double jumps in gaming, celebrated for their versatility and enjoyment across notable titles like Destiny and Super Mario World. The speakers share personal anecdotes about taking unconventional approaches to gameplay, creating unique rules, and enhancing their gaming experiences, particularly in games like Super Smash Bros and Mario Party. The discussion also dives into the evolution of gaming by adding self-imposed challenges, illustrating how players can transform standard experiences into imaginative and memorable moments.

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