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Webaverse: Pioneering An Immersive, Open Source Metaverse Enabling Community-Built Worlds

The Delphi Podcast

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Using the Tooling That Exists Outside of Game Engines

Soto: We've just started with the touling that existslike, we were really surprised to find out that the tooling, basically first class tooling, exists outside of these game engines. The way that we're setting it up is there's not only going to be multi player and o first party parcels, a kind of procedure generated mind crafty fortnight type game play. But each section of the street is also going to be a parcel that can be claimed by users who playing the game. And on top of that, you can build absolutely anything. You can even replace the entire game play with something elseif that's entirely your own thing. It's realy focan col

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