
15: GDC Special - Derek Yu and Slay the Spire
Eggplant: The Secret Lives of Games
00:00
The Problem With Information Density in Game Design
A lot of games that are very similar to slay the spire. You start with a class and that class has like a whole group of cards, but really there are a couple sort of optimal build strategies. The thing that I really love about these games is it feels like the games are more about exploring and learning and enjoying the space of the game.
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