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Living In The Future with Jim Geduldick

School of Motion Podcast

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Unreal 3d

The tools and the capabilities are really kind of endless. That's why i would say just experiment, ecause it's the only way you're going to know. You could literally build a rig that uses racoco indo c forde to drive a tooty after fex rig,. And think how fast you could create tons of animation using something that right now no one's telling you to do - there's nothing off the shelf that says, ok, cool.

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