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#43: Mastering Geometry Nodes with Erindale

The Andrew Price Podcast

CHAPTER

How to Choose the Path Most Boring

At polygon I realized we were building tools to do like one-off artists We build like an on higher pipeline around like breaking up uv's. It was like What if we just did it by hand? We would have saved months And so I actually like no joke I came to my team and said this is our new motto choose the path most boring Because almost certainly it is the right answer. But yeah, just being aware of the time to build it and then to debug it and into qa itAnd then art direct it for that pipeline. Yes. Every time.

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