
68: Bravely Replacing Randomness with Gloam Collective (Bravery Network Online)
Eggplant: The Secret Lives of Games
00:00
What's the Biggest Challenge?
The game has been in development for a while, too. Ys wanted to ask about that too. I don't agree with the company forming thing, but i am glad that you did it, cause i think it seemd to have worked out. The initial idea is pretty similar to its honest design original design talk. Some of the attacks are like four years old and haven't changed very much yet. It's actly kind of why maybe almost like why it's we've brought it all the way to arly access release. We're like, oly, my god. Basicy. Like, this game has scars all overm we have,. There's only me and damien
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