The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers cover image

The Power of Social Proof (Part 2): 18 Methods Across 5 Psychological Drivers

The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers

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Crowds & Bandwagon Effects

Thomas explains how crowds, laughter, and 'most popular' labels create normative influence and perceived popularity.

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