Forcing Function Hour cover image

What Games Can Teach Us with Frank Lantz

Forcing Function Hour

CHAPTER

Is There Something Unexpected About Tic-Tac-Toe?

I think that idea of emergence is at the heart of many games. And certainly my love of games is deeply connected with their ability to have this kind of surprising second and third order effect. Even something like tic-tac-toe has hypnotized a lot of people for a long time. There is something about this little arrangement of rules in tic-Tac-toe that just works. As a game designer, you're always kind of looking for things that are like that, but at a larger scale.

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