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Ep. 030 - How He Sold 1,000,000+ Copies Of His Game (Thomas Vandenberg)

Full Time Game Dev

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The Evolution of Game Design: From Complexity to Focus

This chapter examines the shift in game design from larger, intricate projects to smaller, more focused ones. It reflects on experiences from titles like the Kingdom series and Garbage Country, revealing the balance between creative freedom and technical skills in game development.

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