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77: Learning to Let Go with GoodbyeWorld Games (Before Your Eyes)

Eggplant: The Secret Lives of Games

CHAPTER

Play Tests on Emotional Scenes

The game has some really good emotional moments. How do you play tests for suppen like that? Do you get numb from these emotional scenes? And if yes, how does that effect how you iterate on them? It is doing in person place tests effect how people react to some scenes because they shy away from their raw emotion. You're the furthest away from a knowing how the emotion is gong to hit, because you know it well. But i do thinktt, you can. Ah, it's not as much the data you get is conclusive in the way that you can with certain design elements.

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