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#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez

The Andrew Price Podcast

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Making Blender Simpler

There is always going to be stuff that it could do to make artists creation time shorter whilst not sacrificing any flexibility. But I think it would also just be a moving target, because if everything starts to look the same, people would then have to look for ways to stand out. It has to be a middle ground. Nobody wants to make a cube from scratch all the time from zero vertices, right? That's why you had a cube. Yes. Exactly. So if the middle ground is somewhere, OK, build me a house in the fields. You know? Yeah, yeah. And he was mentioning, like, when he talks about making Blender simpler, some people go like

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