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#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez

The Andrew Price Podcast

CHAPTER

Making Blender Simpler

There is always going to be stuff that it could do to make artists creation time shorter whilst not sacrificing any flexibility. But I think it would also just be a moving target, because if everything starts to look the same, people would then have to look for ways to stand out. It has to be a middle ground. Nobody wants to make a cube from scratch all the time from zero vertices, right? That's why you had a cube. Yes. Exactly. So if the middle ground is somewhere, OK, build me a house in the fields. You know? Yeah, yeah. And he was mentioning, like, when he talks about making Blender simpler, some people go like

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