"There's a lot of this that I do think feels very modern but there were bits and pieces here and there where I'm like oh yeah this this is early days of this sort of game" "I definitely lost huge chunks of time because the the safe points are um a bit spread out. There's no autosave in in the game which is tense on one hand...it kept the tension pretty pretty high throughout the game" 'This is probably not that for debate it's probably a hard fact this is a lot more slavish than to the original than like dead spaces like this seems like,' he says. "'If you stumble around for like 30 to 45 minutes it
Just one week after our episode about surprise game releases, Nintendo went ahead and stealth-dropped a remastered version of the classic GameCube Space Pirate-slaying Simulator, Metroid Prime. But is it still fun after almost 20 years and an intensive graphical spit shine? I mean, yeah, we said as much in the title.
Also discussed: PSVR2, Forward: Escape the Fold, 20 Minutes Until Dawn, Knotwords, Dick Tracy
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