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Moral Panics, D&D, Steam Tunnels and More (1979) [Archive Favorite]

This Day

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Adolescence, Escapism, and Moral Panics

This chapter explores the relationship between adolescence and escapism through role-playing games like Dungeons and Dragons, highlighting how these games offered troubled teens a refuge from their struggles. It examines societal fears and moral panics triggered by these games, particularly in the 1970s, including parental concerns and the tragic case of a boy whose interests were misinterpreted as dangerous.

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