Eggplant: The Secret Lives of Games cover image

39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)

Eggplant: The Secret Lives of Games

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How to Be a Successful Game Designer

I think the biggest, I did start a little bit of game maker, but I just sort of get stuck in the weeds of like just programming problems. Just earlier this month I went to a studio I can't name to play some unannounced game and give them some feedback on it. So that's been like a really fun new sort of addition. But I've been headhunted by a few people but it's I just like really enjoy doing what I'm doing at the moment... It's hard to pass up.

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