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Episode 23: Interview with David Ploog

Roguelike Radio

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Navigating Leadership and Design in Game Development

This chapter addresses the leadership challenges faced by the QualDev team, particularly around decision-making and communication in their open-source game project. It covers the tension between programming and design roles, the evolution of game mechanics, and the complexities of cloning in the industry. Additionally, the speakers reflect on the balance between innovation and familiarity in game design, providing insights into the creative process behind game development.

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