
Building Desktop and Mobile Video Games with DragonRuby with Amir Rajan - RUBY 572
Ruby Rogues
00:00
Dragon Movie - The Built in Physics Engine
Dragon Ruby does not have a built in physics engine. But any physics engine out there that is written in, does written in C and C++ can be integrated into Dragon Ruby as a foreign function interface. If you want to bring in chipmunk 2D or I don't, I think box 2D is Java, but chipmunk2D is my go to if you really want to do some crazy physics stuff,. The FFI is intrinsic to the entire language itself. And we've got a tool that will generate your bindings for you by hand. So instead of having to manually construct your Ruby using the MRuby API, it's possible to use just one command line option.
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