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Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)

Deconstructor of Fun

00:00

Do You Have a Copy-Paste Attitude Mentality?

I think localizing or culturalizing a game is really a process. It's understanding local audiences, how they interact with the game and adjusting for that. I find a lot of times these things aren't checked up on regularly enough. The second in terms of specifically running campaigns, it's adapting bids and budgets to the markets that you're targeting. There's oftentimes kind of a copy-paste attitude mentality to what's working in the US or whatever your domestic market is.

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