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0360: Slay the Princess: The Pristine Cut with Tony & Abby Howard

Game Dev Unchained

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Navigating Indie Game Development

This chapter explores the relationship between gamers and indie developers, highlighting players' increasing understanding of game development and supporting smaller studios. The creators share insights from their experience on 'Slay the Princess' and 'Scarlet Hollow,' emphasizing the importance of polished early access launches and the challenges of managing multiple projects.

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