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The good, the bad and the ugly of templating YAML in Kubernetes, with Alexander Block

KubeFM

CHAPTER

Journey from Game Development to Cloud Native Expertise

This chapter explores the speaker's transition from C++ game development to the Cloud Native realm, emphasizing their frustrations with previous release processes. It highlights the transformative impact of Docker and Kubernetes on their workflow and underscores the need to stay updated in the dynamic Cloud Native community.

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