Interaction is kind of this glue that binds them and makes them all function together as a bigger system, sometimes through things which are implicit or have to be inferred. I tend to think about changing the locus, we need to also go wide, to look at all of those things which we would normally see as independent and discreet. And if we do that, i think we get a new language for what do we see when we're, say, doing a useability study? Or what do wesee when we're doing ethnographic work? How do we interpret that?
Karl Fast is an independent scholar, information architect, and futurist. He's the co-author of Figure It Out: Getting From Information to Understanding alongside Stephen Anderson, who was featured in episode 39 of the show. In this conversation, Karl tells us about what interaction designers can learn from cognitive science. We had a lot to discuss, so this episode is the first of two on the subject.
Show notes
Disclosure: I received Karl’s book for free as a previous Rosenfeld Media/Two Waves author.
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