
41: Producing More Than You Consume with Tyriq Plummer (Catacomb Kids)
Eggplant: The Secret Lives of Games
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How Early Access Helped Me Finish My Game
"I hate the fact that it's taking so long, but I don't hate working on it," he says. "Early access has helped as well as with like player feedback and implementing some some things that they request." It feels like a very complete game right now, despite not having been finished for months at this point in his development. He doesn't think he would have had such community support without early access.
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