4min chapter

Dan Carlin's Hardcore History: Addendum cover image

EP14 The Game of War

Dan Carlin's Hardcore History: Addendum

CHAPTER

Is the Human Damage Rig More Graphical Than Graphical?

I can't decide if you want make it more graphic, because that actually helps bring a reality into this that makes people think. Or i sometimes go to the other extreme, where i'm thinking, th the bigger the splot of red a ink that layers on the ground, the more i'm getting a kick out. How do you guys measure that? When you're trying to design this thing, and they're talking about representations, for example, of what a grenade does if it explodes in your mid section and what not? I mean, it's got to be an interesting fly on the wall sort of moment in the room when you guys are designing these things,. It definitely is.

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