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Is There a Problem With Difficulty Modes?
The game is intentionally designed to make you confused And lose your sense of direction because whenever you hit the left and right arrows instead of strafing you actually The whole screen rotates 90 degrees and there's no indicator to tell you what direction you're going unless you get An accomplished that will you know that that is kind of like a power-up before that you don't have any sense of direction. I was just one of those seven-day roguelikes you play and think wow this is just Sucking me right in even though it's such a small tiny game. It does this one thing really really well. Oh, yeah, I Think that is still probably my favorite 70 or all