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Memoir ’44 - Boy Meets War Game

Decision Space

00:00

The Heuristic of Battle

When you roll whoever rolls the ice better is probably going to win. There's player agency to give yourself slight odds, but it's the type of game where a new player could easily beat a champion any given round. You always want to roll as many dice as possible in battle. Take attacks attacks where you roll three and just do that more and you'll probably do better. And I think that that heuristic feels a little bit too simple ultimately, right? Yeah.

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