
Legacy Episodes - Mindwright
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The Sound By, Isn't It?
"The game trips over itself because it's so focused on that, you know, get this done as efficiently as possible," says designer. "There just isn't t room for that thinking", he adds. 'You're also not i also thought it would have maybe a little bit of like where you try and not put the glass in the market that you know the other players want'
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