
#272 Charlie Cleveland Talks Subnautica
The Game Design Round Table
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Are We Moving Towards This?
Pillars is a uses an x statement, which is like, this meets this. The first one was a thrill o the unknown. This is for below zero. Andike: "We are at our best when we entice players to push outwards" We're big on intrinsic over extrinsic rewards. Sopnotica has been described as different things to different people. Some choose to see tranquil beauty; others perceive terror and fear.
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